alex flowers game developer creating immersive and charming experiences
ABOUT

I'm a hybrid Game Designer and Programmer, all about crafting innovative gameplay and memorable narratives. Having an adaptable skillset has allowed me to work in a variety of roles while developing games, not to mention collaborate with teams of artists, designers, and engineers alike. Since 2016, I've participated in dozens of game jams, earning awards and prize money along the way.

My current routine involves teaching coding to children, teenagers and adults, empowering them to bring their ideas to life. Meanwhile, I am developing new projects as an indie game developer, expanding my knowledge and embracing new challenges. My latest goal is to find a job that values my abilities, working with a team to create superb games for diverse audiences.

On my free time, I’m usually doing some vegan cooking, hanging out with the humans and cats that share a house with me, or doing some online farming at Stardew Valley.

EXPERIENCE
JAN 2024 – PRESENT 6 months Coding Teacher @ Code4All Coding and robotics classes for children, teenagers and adults. Part of these classes were administered in English, at EARJ. GDevelopJavaScriptp5.jsLEGO WeDo 2.0
JUL 2020 – PRESENT 4 years Indie Game Developer Developing videogames in many engines to explore their potential, implementing various gameplay mechanics. Game DesignUnityC#Constructp5.jsJavaScriptProcessingJava
APR 2021 – DEC 2022 1 year and 8 months Lab Lead @ LIFE Responsible for assisting teachers in classes for design students on creative coding and Arduino. Management and improvement of the laboratory’s website. p5.jsJavaScriptProcessingJavaArduinoC++HTMLCSSFTP

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PROJECTS
Dragão Chorão Puzzle game made in two days for a Game Jam. Cooperate with yourself to save the village! Project awarded with a cash prize. Second Place Award Game DesignConstruct
Gentle Frost RPG made in two weeks for a Game Jam. Explore the village, collect items, and help your neighbors prepare the winter festival. UnityC#Game Design
LoveTrack Visual novel demo made for a college class. Using face-tracking technology, the characters react to your expressions. p5.jsclmtrackrUI Design
Alientique Puzzle game made in 3 days for a Game Jam. Solve puzzles, decipher an alien language, and fix antique alien objects! Game DesignConstructUI Design
soumos Narrative game made as my thesis project at college. Follow Kaiki in their life as a DID system, facing struggles and joy. Game DesignConstructNarrative

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