I'm a hybrid Game Designer and Programmer, all about crafting innovative gameplay and memorable narratives. Having an adaptable skillset has allowed me to work in a variety of roles while developing games, not to mention collaborate with teams of artists, designers, and engineers alike. Since 2016, I've participated in dozens of game jams, earning awards and prize money along the way.
My current routine at work involves creating games, tools and generative art using p5.js. Meanwhile, I am also developing new projects as an indie game developer, expanding my knowledge and embracing new challenges. My latest goal is to find a job that values my abilities, working with a team to create superb games for diverse audiences.
On my free time, I’m usually doing some vegan cooking, hanging out with the humans and cats that share a house with me, or doing some online farming at Stardew Valley.