I'm a hybrid Game Designer and Programmer, all about crafting innovative gameplay and memorable narratives. Having an adaptable skillset has allowed me to work in a variety of roles while developing games, not to mention collaborate with teams of artists, designers, and engineers alike. Since 2016, I've participated in dozens of game jams, earning awards and prize money along the way.
My current routine involves working as a Game Designer at Lockwood Publishing, collaborating with an incredible team of artists and engineers to create amazing experiences for players to immerse themselves in. Outside of work, I've also been improving my skills by working on personal projects that revolve mainly around web applications.
On my free time, I’m usually doing some vegan cooking, hanging out with the humans and cats that share a house with me, doing some online farming at Stardew Valley, or studying decolonial futures.




